League of Legends has quietly become Funko's most ambitious gaming franchise — 25+ figures spanning classic champions to Arcane's breakout stars, and a collector ecosystem worth millions. From the games aisle to a Netflix phenomenon, it's a proper journey. You can browse the full Arcane collection here.
View the Arcane: League of Legends collection
The Numbers Game
Look at the line-up and the scope jumps out: distinct figures ranging from Games #1 (Amumu) all the way to Television #1609 (Mel), spanning multiple product lines and years of releases. The numbering tells a story — early Games-series figures like Amumu, Ashe and Lee Sin laid the foundation, while the recent Television series captures Arcane's cultural moment in real time.
Exclusivity Wars
Target's red-dot exclusives dominate the landscape — Amumu, DJ Sona and Miss Fortune — while GameStop claimed key champions of its own. That retailer warfare created the kind of artificial scarcity that drives secondary prices into triple digits. Classic chase behaviour: the harder it is to grab, the more everyone wants it. (If that dynamic is new to you, our rarity and price guide breaks it down.)
The Arcane Effect
The Arcane Television series is Funko's masterpiece here. These aren't repaints of existing champions — they're completely new sculpts that capture the show's distinctive art style. Jinx's pink shimmer eyes and Viktor's towering Champion form are technical achievements you rarely see in a standard Pop! release. This is the line flexing what it can do.

Design Evolution
Early figures suffer from a bit of "static syndrome" — basic poses, minimal accessories. Put Amumu's simple bandaged look next to Thresh's elaborate hook-and-lantern setup, or Viktor's mechanical complexity, and the glow-up is obvious. Funko clearly learned that League champions demand dynamic presentation.
Missing Legends
Notably absent: Yasuo, Zed and Katarina — champions with massive player bases and zero Funko representation. That points to either licensing complications or strategic release timing, and it's exactly the sort of gap that keeps collectors speculating about future waves.
Market Dynamics
The Games-versus-Television numbering split reveals the strategy shift. The Games series targets iconic champions for players; the Television series chases the mainstream audience Netflix delivered. Two doors into the same collection — and a smart way to maximise both the hardcore and the casual buyer.
Production Mysteries
Three figures show "Games #????" numbering — Akali, Jhin and Yone — which usually means placeholder status or unannounced releases. Read between the lines and there's more League content in the pipeline, keeping the hunt alive.
Cultural Impact
From Amumu's simple design to Arcane's cinematic quality, this collection documents League's evolution from niche MOBA to pop culture phenomenon. Each figure is a moment in gaming history, not just a character — which is what makes this arguably Funko's most significant gaming franchise. It's proof that video game adaptations can transcend their source material, landing with gamers, show-watchers and Funko diehards alike. Want more on where the hobby's heading? Our look at Funko's 2025 numbers puts lines like this in context.